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Relic Ruins[]

Relic

Relic ruins

Elements: Earth, Water (Honor and Epic)

Boss: Earthquake Serpent, Gorgon Warmistress (Honor and Epic)

+Earth Knight

Heroic[]

Stages 2 through 5 can get shuffled around but stages 1 and 6 stays the same always

01 - Relic Ruins Heroic

Thieves Cove[]

Thi

Thieves Cove

Elements: Water, Air

Boss: Water Elemental, Waterio (Honor and Epic)

+Water Knight

Heroic[]

Stages 2 through 5 can get shuffled around but stage 1 and 6 stay the same always

02 - Thieves Cove Heroic

Skeletons Tomb[]

Skel

Skeletons Tomb

Elements: Water, Earth, Spirit

Boss: Titania, Chimera (Honor and Epic)

Heroic[]

Stages 2 through 5 can get shuffled around but stage 1 and 6 stay the same always

03 - Skeletons Tomb Heroic

Flaming Wildwood[]

Flaming

Flaming Wildwood

Elements: Fire, Spirit (Honor and Epic)

Boss: Crimson Dragon, Phoenix (Honor and Epic)

+Fire Knight

Heroic[]

Stages 2 through 5 can get shuffled around but stage 1 and 6 stay the same always

04 - Flaming Wildwood Heroic

Cold Rock Crags[]

Cold

Cold Rock Crags

Elements: Air, Water (Honor and Epic)

Boss: Mighty Mammoth Rider, Frost Giant (Honor and Epic)

+Air Knight

Heroic[]

Stages 2 through 5 can get shuffled around but stage 1 and 6 stay the same always

05 - Cold Rock Crags Heroic

Faerie Forest[]

Faerie

Faerie Forest

Elements: Spirit (Normal & Mighty), Spirit & Earth (Valor & Honor, Spirit & Air (Epic)

Boss: Titania, Satyr (Valor, Honor), Bone Dragon (Epic)

+Spirit Knight

Heroic[]

Stages 2 through 5 can get shuffled around but stage 1 and 6 stay the same always

06 - Faerie Forest Heroic

Writhing Cascades[]

Writhing

Writhing Cascade

Elements: Air, Water, Spirit, Fire

Boss: Waterio, Steam Wizard (Valor, Honor), Storm Elemental (Epic)

Heroic[]

Stages 2 through 5 can get shuffled around but stage 1 and 6 stay the same always

07 - Writhing Cascades Heroic

Guardian's Crossing[]

Guardian

Guardian's Crossing

Elements: Earth, Fire, Air

Boss: Cockatrice (Normal, Mighty), Grim Gargoyle (Valor, Honor), Varuna, Asura Lord (Epic)

Heroic[]

Stages 2 through 5 can get shuffled around but stage 1 and 6 stay the same always

08 - Guardian's Crossing Heroic

Sparkling Steppes[]

Sparkling

Sparkling Steppes

Elements: Earth, Air, Spirit

Boss: Chimera (Normal, Mighty), Satyr, (Valor, Honor), Roc God (Epic)

Heroic[]

Stages 2 through 7 can get shuffled around but stage 1 and 8 stay the same always

09 - Sparkling Steppes Heroic

Blazing Tides[]

Blazing

Blazing Tides

Elements: Fire, Air, Spirit, Earth, Water

Boss: Hydra (Normal), Gremlin Forgemaster (Mighty), Efreet, (Valor)

Cerberus (Honor), Flamegem Construct (Epic)

Heroic[]

Stages 2 through 7 can get shuffled around but stage 1 and 8 stay the same always

10 - Blazing Tides Heroic

Caballero Desert[]

Caballero

Caballero Desert

Elements: Fire, Earth, Water, Air, Spirit

Boss: Steam Wizard (Normal), Hannibal Half-Dragon (Mighty), Twin Jian (Valor)

Flame Eater (Honor), Deva (Epic)

Heroic[]

Stages 2 through 7 can get shuffled around but stage 1 and 8 stay the same always

11 - Caballero Desert Heroic

Sunken Carrack[]

Sunken Carrack

Sunken Carrack

Elements: Water, Spirit, Air, Fire

Boss: Ghostbeard (Normal), King Crab (Mighty), Hydromancer (Valor)

Ancient Dragon Eurus (Honor), Admiral Hateheart (Epic)

Heroic[]

Stages 2 through 7 can get shuffled around but stage 1 and 8 stay the same always

12 - Sunken Carrack Heroic

Misty Marsh[]

Misty Marsh

Misty Marsh

Elements: Earth, Spirit, Water

Boss: Swamp Kraken (Normal), Hippolyta The Huntress (Mighty), Mountain Man Gorlog (Valor)

Dragon Of The Deeps (Honor), Slimelord Glorg (Epic)

Heroic[]

Stages 2 through 7 can get shuffled around but stage 1 and 8 stay the same always

13 - Misty Marsh Heroic

Zephyr Plateau[]

Zephyr Plateau

Zephyr Plateau

Elements: Air, Spirit, Fire, Earth, Water

Boss: Cumulo Nimboss (Normal), Dragon Tortoise (Mighty), Horrible Wing-Wurm (Valor)

Ancient Dragon Boreas (Honor), Corvus (Epic)

Heroic[]

Stages 2 through 7 can get shuffled around but stage 1 and 8 stay the same always

14 - Zephyr Plateau Heroic

Haunted Citadel[]

Haunted Citadel

Haunted Citadel

Elements: Earth, Fire, Air

Boss: Ten-Ton Skeleton (Normal), Banshee (Mighty), Ancient Dragon Notus (Valor)

Ravenlord (Honor), Ice Lich (Epic)

Heroic[]

Stages 2 through 9 can get shuffled around but stage 1 and 10 stay the same always

15 - Haunted Citadel Heroic

Kingdom of Darkness[]

Kingdom of darkness

Kingdom of Darkness as shown on map

Elements: All

Boss: Nerezza, The Assassin (Normal), Dorar the Fallen (Mighty), Wandering Flame (Valor)

Ancient Dragon Phyrus (Honor), Prince of Darkness (Epic)

Each battle in the Kingdom of Darkness contains minions and a boss from one of the other map areas.  The Prince of Darkness himself appears as the final boss in the Epic stage.

Heroic[]

There are no minions in Kingdom of Darkness. You just have to defeat the bosses. The order does not change

16 - Kingdom Of Darkness Heroic

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