- 07:35, February 24, 2016 (diff | hist) . . (+195) . . N Talk:Stellular Armamentfirstname.lastname@example.org (Created page with "Just fyi, while this armor deals double damage to fire, it only takes +50% damage from air. For example, against a Fire/Air enemy, Stellular would behave the same as a Water/...") (top)
- 07:32, February 24, 2016 (diff | hist) . . (+383) . . N Talk:Spectral Vanguardemail@example.comfirstname.lastname@example.org (Created page with "Not really. Only for arena and completing the second half of heroic mode quickly. It's good in those two situations because you don't know what elements you'll be facing, and ...") (top)
- 04:15, February 15, 2016 (diff | hist) . . (+257) . . N Board Thread:Wiki Discussions/@email@example.com (Created page with "I'm partial to "dual-mono" myself. Btw, is there lingo for something where the elements aren't close to each other and ones where they are? Like the difference between a wate...") (top)
- 04:13, February 15, 2016 (diff | hist) . . (+445) . . N Board Thread:Game Discussionsfirstname.lastname@example.orgemail@example.com (Created page with "<div class="quote">18.104.22.168 wrote:<br />I honestly think that the solution is not to demand that everyone gets Spectral Vanguard, but to demand that Gree take it away fr...") (top)
- 04:10, February 15, 2016 (diff | hist) . . (+92) . . N Talk:Molten Robesfirstname.lastname@example.orgemail@example.com (Created page with "So it can be a single element ''without'' being utter shit. Like all mono element armor are.") (top)
- 02:24, February 12, 2016 (diff | hist) . . (+167) . . N Board Thread:Game Discussionsfirstname.lastname@example.orgemail@example.com (Created page with "The only time you would ever use that is if you're fighting an anti in a guild war. The scope of that armor would be so absolutely narrow as to be essentially useless.") (top)
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