Board Thread:Game Discussions/@comment-98.157.199.29-20140402015009/@comment-203.241.147.40-20140403040032

EBCM1022 wrote: 65.182.226.37 wrote: I am fairly new and am trying to understand this math. I am coming up with different numbers. Can anyone please elaborate on these numbers for me so I can see where I am going wrong? Here is what I am coming up with:

((knight_atk + armor_atk) * (knight_def + armor_def) * guild_multiplier * damage_multiplier) / 1,000,000 = X

Voidborn Shroud+ ((607 + 1610) * (316 + 1263) * 1.2 * 2.0) / 1,000,000 = 8.4 (8.8 posted above) Arcane Mantle ((607 + 1888) * (316 + 1690) * 1.1 * 1.5) / 1,000,000 = 8.3 (8.0 posted above) Soulshard Necromantle ((607 + 1826) * (316 + 1326) * 1.2 * 1.5) / 1,000,000 = 7.2 (7.6 posted above)

Thanks in advance for anyone who can help clear this up.

First off, I don't understand where 8.4, 8.0, and 7.2 came from. The commander has 607 health and 316 attack and defense. So according to this equation Void+ would have 7.3, Arcane would have 7.3, Soulshard would have 6.3, and nemesis would have 5.5. And I believe nemesis is pointless to have if you have 3 maxed EB+ of at least single advantage over the EB unless it is one of the first few legendary EB+. The guild multiplier needs to go in one more time. Once for attack and once for defense.