Board Thread:Game Discussion/@comment-17706575-20130924161525/@comment-24003266-20131024163010

Thx for the breakdown, good stuff!! I never sat down and worked thru it, I just know that it gets me to the end game faster once somewhere above level 50. I usually mix in one or two w/ Snakeskins or the like, but by level 60 it's non-craftable 1* or better; prefereably at least one fusion boost to make it more worthwhile.

Now, by price slot are u referring to the cost per armor added when enhancing? If so, that is fixed based on what level ur armor is at, not on what armors u use. At level 50 it costs $13k/armor or $52k for using all slots. Cost goes up by $500/level thru lvl 64 ($20k/slot) then increases by $1k/slot thru level 74 ($30/slot) where it stays fixed at $30k thru lvl 99. Also, the EP steadily increases as you progress thru each level so that by level 50 it takes 94EP/level (2944EP total). You need 5080EP total to max out a level 70 armor, and at level 50 you are only ~60% there. If you use only Snakeskins you will start to level at a rate of < 1 per enhancement, so the slot cost is going to get you if you don't start using more valuable EP sets for enhancing. I just don't know where that break point is yet...