Board Thread:Game Discussions/@comment-24490968-20140222182220/@comment-24459148-20140227140014

74.83.229.145 wrote:

Zellox wrote: Front: Razorwind Platemail+ lvl 52 att 1629 def 1633

Mid: Tempered Battlegear lvl 70 att 1898 def 1487

Back: Clayplate Mantle lvl 40 att 1220 def 1403 (Adding Wraithscale+ soon when its a good enough level to replace Clayplate)

I just posted straight armor values without the added bonuses of the person wearing them.... I have the Redstone on my main guy....

I like to put a low attack, high defense person in the front, A balanced in the middle, and a high attack low defense in the back.... To me, putting the low defense high attack guys further back, they will get more hits, because your opponent always hits first... As far as elements, I am torn between adjacent element armors and mono element. I like that you get both element bonuses for the adjacent armors, but don't like the extra weakness, so it's a tossup. I don't like non-adjacent armors because one of the strengths is always wiped out because it is also a weakness.... 1. I noticed now that you just posted armor stats now. my bad :P

2. The problem with having low att and high def is done now becuse i said that Clayplate would go away when my Wraith+ is finished and it just did 2 mins ago.

3.Yes, i know the Tempered problem. It has excatly that effect on this epic boss, but there isnt much i can do about it at this point when it is one of my best armors so i just have to stick with it, but i have a setup im working to aquire the best potential in elemental balance and a mix between stats.