Thread:KW.Malevolent.AnO/@comment-35323994-20180416163321/@comment-27862737-20180416164736

Just noticed this post, and wanted to supply some (hopefully useful) information:

You are correct except on how you're applying the Rank Bonus and Element Bonuses.

So.. Base stats for attack and defense (316) + Armor stats + Ring/Amulet stats + Set Bonus gives you the final stats for your knight when you are guildless (HP remains the same regardless of course).

Then, if you are in a guild, you multiply appropriately to add the Rank bonus (1.05 for HC, 1.07 for GC/GS, 1.1 for GM), then multiply again to add your Element Bonuses. They have to be done separately in order for your stats to come out correctly.

So for example, say your stats are 10818/7810/1129 for the Regular version of the armor with the Armor and Set maxed. You first multiply the Att/Def by 1.05 to get the HC Rank Bonus (11359/8201/1129), then again by 1.2 to get the Element Bonuses (13632/9842/1129). And always remember to round up every time you do multiplication.

In this example, this is for the Photic Watch, and those are the exact stats you would end up with if you're HC, in a maxed guild, and you have everything on the armor/set maxed.