Board Thread:Game Discussions/@comment-5355629-20140213000033/@comment-24429424-20140225145646

The fusable epics are at 3100 stats, the new epics are at 3550 stats.

The old epics are getting obsolete and Gree doesn't make the fusing chance greater, instead they make it smaller it seems to make you frustrated to buy limited edition chests.

So would 10% chance be that much common? little math:

10% chance common for epics? Nah, 1-(9/10)^4= 34% chance to get an epic every week. where ^4 is the amount of 4star fusions in a week and 9/10 representing the 10% chance.

So in about 3 weeks I would have fused 1 epic. that does sound more reasonable for all the effort gathering all the 4stars for it.

Right now I believe 75% of the epics I encounter in arena are from chest buyers. That is just lame and no skill involved at all. Sure Gree must make a coin at some point but they are already getting so much profit from designing a new 2D armor with little effort. I bet the whole development from armour concept art till game implemention only takes a few hours to do so.

Epics should be more common once you play the game close to an half year. Especially now they are slowly getting obsolete. Hell, everyone deserves a full epic lineup for almost a half year of playing in my opinion.

I don't mind to pay a little coin for an android game but paying more than €60,- (on a gem sale) for a 40 chest that likely results in none or 1 outdated epic is just too ridiculous. This is an android game for christ sake. For the same money I can buy 2 copies of Battlefield 4. Or 4 times Valve Complete Pack (includes 24 games) in a Steam Summer Sale.