Board Thread:Game Discussion/@comment-15683865-20130817015329/@comment-153.107.97.165-20130823024945

Upgrades to improve crit and dodge/block!

Income buildings need to provide other uses instead of being eventually redundant; i.e. element bonuses, improve crafting time, generate crystals every x hours, heal knights some hp after each battle, buy monster drop items, improve hp regen, battle points regen and epic boss points regen) Each different building could have a special feature about it so we could customize better kingdoms instead of boring training fields. I miss my dungeons and fountains :(

Special skills (double attack, triple attack, damage carried over to next monster, user activated magic (healing, buffs, etc) in battle, armour giving you first strike against monsters in a round, return damage armour (thorns) AND summon bosses in battle to fight for you!!

Status effect like Poison, Blind, Armour down and Strength down.

More achievements (I personally love them but know it's not everyone's cuppa-tea but content is content!) and quests are always great!

This game is excellent but as with everything can always be improved. I might be over-complicating a solid game design but I WANT MOAR!!!!