Board Thread:Game Discussions/@comment-24829740-20140819170154/@comment-25097314-20140822172308

If you don't believe me on time. Over a 10 minute period on the next strip, see how many games you get in. 0 stopping. Then do the same in a straight up fight against an HC or well anyone with gear on. You'll see it averages 15 seconds vs 30 seconds +-. Then just take the # of gems you spend * 4 / 10 * 15 seconds and you'll get the difference. And like I said, that doesn't even count all of the other time required (games, sent down, guardian down, posting screenshots to see who you can beat, etc) since you will now need more games as well.

Yes, you will always by definition have 400 players in the top 10 guilds. BUT the marginal spend for the last 100-150 will look very different in a strip vs non-strip. You

Min for T25 this war was 8.2M million. Using 4.75MM was from a win (plus 2.4m bonus), that leaves about 1MM from games with losses. Total is ~5.75M / 40 = ~143k/person. Problem is, that is averages--you'll always have large deviations around those averages. 2 or 3 +- screw you and dont play at all. Another 10-12 or so will only do the stated minimum. That leaves a large amount for the top half of the guild to make up.

Again, I don't think I'm missing any significant variables. Go look at Criminal Legacy. Seriously. It is the -exact- same game as KND except skins. The scores for T25 at all levels are around 1/8th of what they are in KND. A month ago when fewer guilds were stripping for each other it was around 1/20th of knd. I bet if you compare GW scores/# of gems for KND it's gone up 10-20x as well since the beginning for the same reason (can't confirm as I just started playing in March). There is a reason GREE has allowed stripping for so long and that is basically it generates a ridiculous ton of money for them.