Talk:The Celestial Dragons/@comment-24911618-20140815222910/@comment-4199297-20170517090243

A rather random place, but let's answer the "monos" question anyway. Monos were always bad, since instead of getting the guild bonus for 2 elements, they only get the guild bonus for 1 element, so you're missing out on up to 10% in bonus power. Then dual-monos were introduced, which still have that disadvantage, but are double-strong vs multiple element combinations instead of 1 for different element duals or zero for single element monos. (for ex: E/E is double-strong and not weak against E/A, A/A, A/W, A/F. E/A is double-strong and not weak against just A/W and mono E is not double-strong against anything.)   (might check later if there's a page on armor strength/weaknesses and bonusses and if it needs updating with such info...)