Board Thread:Game Discussions/@comment-115.70.170.169-20140726222115/@comment-25055391-20140727181259

Thank you, finally a comprehensive statement. As far as the income goes, I think there are much more costs to Gree than you think. Just because they make a ton as a company as a whole doesn't mean anything. It's all about what this particular game brings in, which while it is a lot, is definitely not 5m monthly (I just checked and the top grossing game for android this past month was under 1m, and considering IOS typically scores lower you can assume they spend a bit less, so lets call it 1.5m ish monthly, which I will admit is higher than I thought).

So now that we got that out of the way

A) Agree, this part is NOT acceptable, these bugs need to get fixed. Although we must admit the userbase is making it difficult on them with the spamming of tickets over the past month.

B) This would be nice, however I think for most people they are past the point where they really care about the map much anymore honestly.

C) I could see the addition of capes or accessories adding bonus, The only problem I see here is it would decrease the parity in the game further with this allowing the strongest players to increase the gap between them and the weaker.

D) Raid boss needs improvements, yes. I think varying/random elements would be a great idea. Still new, and we have only had one event, I'm sure they'll be tweaking things as we go (and hopefully not cause another massive glitch like last Raid :P)

E) I could see this, however I feel as though the simplicity of the battle system is what make it great. But this is up to each person individually.

Nice post! Thanks for actually providing something that we can work with :)