Board Thread:Game Discussion/@comment-17706575-20130924161525/@comment-24003266-20131029172553

Bronze stars only worth 6EP and not worth using for enhancing, while Silver stars are worth 10EP and not worth the slot cost after the first two enhancements. Start to use craftables (C) and mix in 2* armors as you attain them. The break-even level cost for using non-craftables (NC) is level ~61. So, you need two C (24 EP ea) to be almost equivalent to one NC (50 EP ea). Cost per armor at lv 61 = $19k so... two C (Snakeskins) = $3k+$3k+$38k = $44k, whereas one NC = $300 + $300+ $25k + $19k = $44,600. However, the true break-even price is somewhat lower than this b/c you gain 200 EP when using four NC armors but only 96 when using C armors, better than 2x the rate resulting in fewer enhancements overall. Starting at lv 51, you need 96 EP per level so if you only use C armors you will start to level at a rate < 1 per enhancement. Total EP at lv 50 = 2944 and Total EP at lv 70 = 5080. By the time you get to lv 60 (Total EP = 3,952), you want to start using fusion boosts to finish faster anyway.



Bottom line, I start getting frustrated at the enhancement rate by lv 25 or so and start mixing in NC armors regardless of cost, just to get to the end more quickly. IMO, the time needed to grind materials and wait for crafting C armors is just not worth it. If you have a good armor, level it up as fast as you can and get it in your line-up…