Board Thread:Game Discussions/@comment-25269246-20140813152156/@comment-209.190.234.2-20140813172453

I feel like the running trend in most of the games like this is to offer a specific item whether it be a key or what have you and then the dev's toy with the drop percentage or set it extremely low. From a capital or business stand point it definitely makes sense to draw in as much revenue from your player base, now whether it's moral to literally farm your player base is another question entirely.