Board Thread:Game Discussions/@comment-24829740-20140808194843

So from a programming perspective, there is no such thing as truly "random" behavior. You have a formula based off of certain values (often including time of day or something else that naturally varies over time). Additionally, a lot of randomizer functions have a correction component to ensure that there isn't a run on wins.

What this means is there are often times in the day where you are more likely to "win" random events than others. Either due to input to the random function or the number of people hitting the function.

Any idea when this might be in KnD? 