Talk:Armor Enhancement/@comment-81.221.123.128-20130822070822/@comment-76.248.30.211-20130830023307

You get 50 EP for non-craftable armors (e.g., Volcanic Mantle) while craftable armors only yield 24 EP (e.g., Hydra Hunter). Also, enhancing an Uncommon Armor (10 EP) to lvl 11 (requires 8 basic armors for two enhancements) and is worth 20 EP add one addditional EP for each level >1. Except for Snakeskin, this is a slightly cheaper and definitely quicker way to go (depending on how many Armorsmiths you have).

Matching Legendary armors are worth 90 EP and since some of the Epic Boss armors are less than desirable than the big four (i.e., Crius, Atlantean, Hydra Hunter and Living Flame) and/or bigger four (i.e., Swamp Shaman, Rockfeather, and Infernal Lord, and Dark Prince's Royal Armor), they can be good for enhancing upper level armors.

HOWEVER, the best way to gain EP is by using Fusion Boost Armors (180 EP for matching elements, 150 EP for non-matching). Remember, only only element needs to be in common btwn armors to get maximum EP for enhancing, and using matching elements is obviously better than non-matching.