Board Thread:Game Discussions/@comment-24571857-20140412205527/@comment-24108837-20140412232243

I like your way of picking the line up element Decugamer. I call it the corkscrew method. I think you understand why. Never mentioned it before because I didn't think anyone would understand it. The idea is that an armor with the right elements to beat my 1st armor will be countered by my 2nd armor.

There is a ratio in turning it around: hoping my 1st armor will beat the arnor that would be elementally strong against my 2nd armor. I would not know what makes most sense.

Druidic with added stats of about 3,300 will not be a too bad choice compared to the other ones. It has adjacent elements, which against an Epic boss would be good, but in the arena would be bad for a strong armor. Adjacent element means it can be dual strong against another, but also dual weak. For a strong armor it means there is a good chance a weaker armor with the right elements gets to beat it. My Voidborne (fire/spirit) beats Druidics by the dozen. Regardless of their strength.

My first selection of the 4 armors was solely made on stats. I did not consider elements at all. Added stats of about 3,600 are 20% better (give 45% more strength) than added stats of 3,000 like Sky Majesty has. For that gap I happily sacrifice perceived element advantages. Also because every element advantage has a similar element disadvantage. If you don't know what you will encounter on average only the stats count.