Board Thread:Game Discussions/@comment-24829740-20140819170154/@comment-25097314-20140822164823

B Legit--Very few players making a T25 run set aside 30 hours of gameplay time except maybe a handful. The time limit going from a 15 sec fight to a 30 sec fight adds 9 hours (at least, doesn't even count queue times--if possible, etc) to your weekend on top of the commitment you already had.

Lower returns absolutely means someone who wants an armor badly. Those are the basic laws of economics man. I really want a vacation home in the Caribbean. Like really want one. But at $500k (or say, 5000 Gems), I can't afford it right now. However, if it was $100 k (say, 1000 gems), I'd buy it in a second. However, if the guild minimum point was 100k which was previously say 1000 gems and now I have to fight straight up and I can only get 40-50k straight up, my cost just doubled. (For very poorly geared /leveled players, that 1000 gems may only net 20-25k points on a Team doing a T10/T25 run). That just eliminated me from the pool. Yes, the extra cost won't eliminate everyone but it will eliminate a significant portion (or at the very least, people will move up from their sub guilds less frequently).

PS This last war went a little crazy compared to previous runs. I was actually 10-11th in the guild at my score (2 people clean doubled me) and we finished in the bottom 5 of the top 25. A T25 finish this last time was about as much as a T10 finish the last time (just 400k less). This is one war that without strips, the total score would have been way, way less. Top half of our guild basically gemmed the entire time every strip we had.