User:SDMarukokun/sandbox/Heroic

Heroic mode work-in-progress

A strategy for getting the Shadowforged non-plus from the first 6 locations.

All of the first six locations have the same structure:
 * 6 screens
 * 2 strong-ish minions and 2 weak minions on each of the 6 screens
 * a weak boss (usually weaker than the strongest of the minions) on screen 1
 * a super strong end-boss on screen 6
 * screens 2-5 having bosses of various elements and strength, who may include the same weak boss as on screen 1

From location 1 to location 6 it gets progressively harder; location 1 should be runnable with just 3 knights in armors with about 2400-3000 atk and def, while for location 6 the 3 knights including your main knights and 2 friends wearing SF+ probably isn't even enough for a straight clear unless your knights are wearing SF+/high season SF themselves.

An order that seems to be working: start with 3 element knights at location 1, clearing it once, run the other 2 element knights and the main knight plus 2 friends at location 6, trying to reach the start of screen 6/6. After being defeated there, either rest and complete later or revive. Depending on how you juggled friend reset before the start of Heroic and how you juggle time, potions etc., you could very well be at 5/8 or further on locations 1 and 6 by the end of day 1. As the week progresses, you can then work your way to locations 3/4 where you'll hopefully only need 1 friend per team, still using 2 friends per 2x3 knights you run. Of course starting at location 3 + 4 and working outwards would also work. Balancing the needed friends over the "10 per 23 hours" you have available is the most important. If you don't have enough good stats friends to help out, try going to for example 1000 ranks above you on the epic boss rankings and start mass sending friend requests there.

Generally, the end-boss will take about 1 knight/friend's full health to defeat, so it's best to tailor the last knight/friend to the end-boss element-wise while tailoring any knights/friend before that to the strong minions and bosses. Watch how close to a levelup you are. It can save you a friend hire or some potions/resting.

Of course the situation that the epic boss can only be triggered by adventure/heroic mode runs makes epic boss in combination with resting in a Heroic screen a bit of a juggling act...

So in the example of the 6th location, air/fire is probably a reasonable tradeoff vs the water of the strong minions and the spirit of the bosses, though fire/spirit would also work decent vs the spirit and earth of the strong minions and very well versus a few of the bosses, while double fire would be ideal on the 2nd friend versus the endboss.