Talk:Kaiju Carapace/@comment-24149689-20140626235702/@comment-24.126.160.32-20140627050821

strong(and not weak) against two monos instead of just one. Double damage to the next neighboring armor...in short, they're more effective against more armor combos.

BUT they are also weaker against more armor combos and suffer double damage against one neighboring armor

IMO, I'd rather have the more versatile attack armor that neighbors...because I'm always using my top 3 armor anyways for defending so I'd rather be able to quickly mix/match on offense and neighboring armors offer more bang for your buck. Think guild wars and changing your elements to beat the sentinel. Neighbors can be used against more combos. I'm a GM where my job is to knock out sentinel/guardian so I'm usually max rewarding when it's a neighboring epic boss

...that being said, I have at least one max armor for each armor combo...aaaaand these constant neighboring armors are KILLING my gold/gems. lol.